Project coursePlacement by readinessEconomics & Business, AI & Data
If questions about product design and validation or AI models and evaluation keep making you ask why, AI Product Builder: Planning, UX & Development lets you investigate the question with evidence, then build and defend an extension of your own.
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Early foundationEarly years to Grade 2AI & Data, Arts, Media & Design
If exploring AI models and evaluation or creative systems makes you want to build instead of only watch or read, Generative AI Art Curator lets you make, test, and improve something of your own.
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Project courseGrades 3-5AI & Data, Arts, Media & Design
If questions about AI models and evaluation or game systems and player data keep making you ask why, AI + Games: Smart Character Maker lets you investigate the question with evidence, then build and defend an extension of your own.
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Project courseGrades 3-5AI & Data, Arts, Media & Design
- References an open University of Geneva dataset
If questions about AI models and evaluation or music, sound, and data keep making you ask why, AI + Music: Rhythm and Mood Maker lets you investigate the question with evidence, then build and defend an extension of your own.
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Project courseGrades 3-5AI & Data, Computer Science & Coding
- References Yale RULER
- References the Stanford d.school cycle
- References Harvard Project Zero
If questions about emotion, perception, and design or design choices and testing keep making you ask why, Emotion System Design: Grades 3-5 lets you investigate the question with evidence, then build and defend an extension of your own.
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Project coursePlacement by readinessAI & Data, Computer Science & Coding
If questions about AI models and evaluation or data and patterns keep making you ask why, Unity C# & AI Programming lets you investigate the question with evidence, then build and defend an extension of your own.
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Project courseGrades 9-12AI & Data, Arts, Media & Design
If questions about football computer vision or dataset and detector evaluation keep making you ask why, Computer Vision: Find Players and the Ball in Video lets you investigate the question with evidence, then build and defend an extension of your own.
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Project courseGrades 9-12AI & Data, Arts, Media & Design
If questions about game-state reconstruction or multi-camera football vision keep making you ask why, Open Football Video: Rebuild Player, Number, and Position Data lets you investigate the question with evidence, then build and defend an extension of your own.
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Project courseGrades 9-12AI & Data, Arts, Media & Design
If questions about agents, tools, and feedback or AI models and evaluation keep making you ask why, AI + Games: Agent Studio lets you investigate the question with evidence, then build and defend an extension of your own.
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Project courseGrades 9-12AI & Data, Arts, Media & Design
- References an open University of Geneva dataset
If questions about AI models and evaluation or music, sound, and data keep making you ask why, AI + Music: Affective Computing Research lets you investigate the question with evidence, then build and defend an extension of your own.
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Project courseGrades 9-12AI & Data, Computer Science & Coding
- References the Carnegie Mellon ETC
- References the Stanford d.school cycle
If questions about emotion, perception, and design or design choices and testing keep making you ask why, Emotion System Design: Grades 9-12 lets you investigate the question with evidence, then build and defend an extension of your own.
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Project courseGrades 6-8AI & Data, Arts, Media & Design
If questions about AI models and evaluation or game systems and player data keep making you ask why, AI + Games: Systems Builder lets you investigate the question with evidence, then build and defend an extension of your own.
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Project courseGrades 6-8AI & Data, Arts, Media & Design
- References an open University of Geneva dataset
If questions about AI models and evaluation or music, sound, and data keep making you ask why, AI + Music: Data and Emotion Lab lets you investigate the question with evidence, then build and defend an extension of your own.
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Project courseGrades 6-8AI & Data, Engineering & Robotics
- References the Stanford d.school cycle
- References the MIT Media Lab
If questions about emotion, perception, and design or design choices and testing keep making you ask why, Emotion System Design: Grades 6-8 lets you investigate the question with evidence, then build and defend an extension of your own.
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Early foundationEarly years to Grade 2Computer Science & Coding, Physics & Space
If exploring Python programming or design choices and testing makes you want to build instead of only watch or read, Storytelling Python: Parallel Universe Designer lets you make, test, and improve something of your own.
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Project coursePlacement by readinessComputer Science & Coding, Arts, Media & Design
If questions about game systems and player data or computational thinking keep making you ask why, Game Development Project lets you investigate the question with evidence, then build and defend an extension of your own.
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Early foundationEarly years to Grade 2Engineering & Robotics, Physics & Space
If exploring creative systems or systems and constraints makes you want to build instead of only watch or read, Kinetic Art & Circuit Lab lets you make, test, and improve something of your own.
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Project courseGrades 3-5Engineering & Robotics, Arts, Media & Design
- References Yale RULER
- References the Stanford d.school cycle
- References Harvard Project Zero
If questions about emotion, perception, and design or systems and constraints keep making you ask why, Measuring Emotion: Grades 3-5 lets you investigate the question with evidence, then build and defend an extension of your own.
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Project courseGrades 3-5Engineering & Robotics, Arts, Media & Design
- References Yale RULER
- References the Stanford d.school cycle
- References Harvard Project Zero
If questions about emotion, perception, and design or systems and constraints keep making you ask why, Reading Emotion: Grades 3-5 lets you investigate the question with evidence, then build and defend an extension of your own.
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Exam prepGrades 9-12Engineering & Robotics, Arts, Media & Design
If you want to understand the important ideas behind design choices and testing instead of memorizing answers, Cambridge IGCSE Design & Technology (0445) connects systems and constraints to exam-ready reasoning and a record of how you fixed mistakes.
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Project courseGrades 9-12Engineering & Robotics, Mathematics & Statistics
- References the Carnegie Mellon ETC
- References the Stanford d.school cycle
If questions about emotion, perception, and design or systems and constraints keep making you ask why, Measuring Emotion: Grades 9-12 lets you investigate the question with evidence, then build and defend an extension of your own.
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Project courseGrades 9-12Engineering & Robotics, Arts, Media & Design
- References the Carnegie Mellon ETC
- References the Stanford d.school cycle
If questions about emotion, perception, and design or systems and constraints keep making you ask why, Reading Emotion: Grades 9-12 lets you investigate the question with evidence, then build and defend an extension of your own.
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Project courseGrades 6-8Engineering & Robotics, Arts, Media & Design
- References the Stanford d.school cycle
- References the MIT Media Lab
If questions about emotion, perception, and design or systems and constraints keep making you ask why, Measuring Emotion: Grades 6-8 lets you investigate the question with evidence, then build and defend an extension of your own.
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Project courseGrades 6-8Engineering & Robotics, Arts, Media & Design
- References the Stanford d.school cycle
- References the MIT Media Lab
If questions about emotion, perception, and design or systems and constraints keep making you ask why, Reading Emotion: Grades 6-8 lets you investigate the question with evidence, then build and defend an extension of your own.
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Early foundationEarly years to Grade 2Arts, Media & Design
If exploring emotion, perception, and design or creative systems makes you want to build instead of only watch or read, Emotion Emoji Coder lets you make, test, and improve something of your own.
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Early foundationEarly years to Grade 2Arts, Media & Design
If exploring design choices and testing or creative systems makes you want to build instead of only watch or read, Impossible Object Designer lets you make, test, and improve something of your own.
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Early foundationEarly years to Grade 2Arts, Media & Design
If exploring creative systems or audience and experience makes you want to build instead of only watch or read, My First Audiobook Studio lets you make, test, and improve something of your own.
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Early foundationEarly years to Grade 2Arts, Media & Design
If exploring creative systems or audience and experience makes you want to build instead of only watch or read, Stop-Motion Science Lab lets you make, test, and improve something of your own.
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Exam prepGrades 9-12Arts, Media & Design, Humanities & Social Sciences
If you want to understand the important ideas behind historical context and evidence instead of memorizing answers, AP World History: Modern connects creative systems to exam-ready reasoning and a record of how you fixed mistakes.
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Exam prepGrades 9-12Arts, Media & Design
If you want to understand the important ideas behind design choices and testing instead of memorizing answers, IB Diploma Design Technology connects creative systems to exam-ready reasoning and a record of how you fixed mistakes.
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Exam prepGrades 6-8Arts, Media & Design
If you want to understand the important ideas behind design choices and testing instead of memorizing answers, IB MYP Design connects creative systems to exam-ready reasoning and a record of how you fixed mistakes.
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