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AI + Games: Smart Character Maker

Grades 3-5: rules that move game characters, anonymous...

Where this course comes from

The universities and labs named here made the open projects or materials this course draws on. CIT designed the course independently; it is not an official, affiliated, or endorsed course of those institutions.

Where this course's material comes from
  • MITTool used in class
  • Free consultation and level check
  • Apgujeong classroom or online
  • One-to-one or small group
  • Registered academy no. 11882
A three-layer network diagram running from data through a model to a decision
Quick answer

Is AI + Games: Smart Character Maker a good fit for elementary students in Grades 3-5?

AI + Games: Smart Character Maker is a good fit for students in grades 3-5 who are interested in rules that move game characters and anonymous play logs. CIT offers online or in-person lessons in Apgujeong, Gangnam, Seoul, in one-to-one or small-group formats. Students make a Scratch game with a small AI character, an anonymous play log and scene classifier, and a playtest sheet and 3-minute demo.

The course runs on MIT Scratch, made by MIT. Students in Grades 3-5 write a one-sentence game idea with a clear ending, then build a small Scratch game with score, lives, and a rule-based character (NPC) that moves by distance and direction. Anonymous play logs, kept without names or account details, drive a difficulty rule that shows players why it changed, and a small safe-or-danger scene classifier changes the character's behavior only when its result is certain. No dark patterns are built in to keep players longer than they want, and friends playtest the finished game. The student then designs and tests an extension of their own: a new question, feature, model, interface, or solution. In an application or interview, the student separates the source research from their own decisions, results, failed attempts, revisions, and limits.

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As soon as my child got home, they showed me the game they had made. They said it was so much fun.
Parent of a CIT studentTranslated from Korean. One family's experience; the same result is not guaranteed.Read more parent feedback
Age group
Grades 3-5
Academic subject
AI & Data, Arts, Media & DesignBrowse subject
Course type
Course
Format
Online or Apgujeong in person · one-to-one or small group
Teaching language
Korean by default, with complete English materials
Curriculum status
Lesson-readyEvery learning item includes the evidence, worked example, practical work, and tutor guidance required by CIT's lesson-ready standard.

From open research to student-owned work

Students inspect a relevant public source, reproduce the idea, then add an original question, feature, or test. The material this course reads was made at MIT. Names identify the source, not affiliation or endorsement.

Where this course's material comes from
  • MITTool used in class

How can I explain this course to my child?

If questions about rules that move game characters or anonymous play logs keep making you ask why, AI + Games: Smart Character Maker lets you investigate the question with evidence, then build and defend an extension of your own.

Which interests suggest this course?

  • rules that move game characters
  • anonymous play logs
  • AI that sorts game scenes

What does the student finish?A Scratch game with a small AI character, an anonymous play log and scene classifier, and a playtest sheet and 3-minute demo.

Is this a good fit?

A strong fit for students who want to understand, build, test, or responsibly use AI systems.

Beginners can start with visual tools.

Students should be ready to save work and explain a simple choice.

Text coding is introduced only when it supports the project.

What will my child learn?

  1. Connect input, collisions, score, lives, and an ending with sensing blocks and variables, and stop scores from climbing forever.
  2. Build a rule-based character that patrols, chases, or rests by distance and direction, and check it with five same-input tests.
  3. Log each game as one row, set difficulty from the last three games' failures, and show players why it changed.
  4. Check whether the scene classifier is only reading background color, and fall back to rule behavior when it is unsure.
Where this course's material comes from
  • MITTool used in class

How does the course progress?

  1. 1
    Players and Rules

    Write a one-line plan with a goal and an ending, then build key and click input, collisions, score, and lives in Scratch.

  2. 2
    Game Data and Baselines

    Finish a rule-based character first, then use a 10-row anonymous play log to build a difficulty helper that explains its changes.

  3. 3
    A Small AI Character

    Link a safe-or-danger scene classifier to the character and test it with fast input, slow input, and hard-to-tell colors.

  4. 4
    Responsible Game Capstone

    Choose a single AI feature on a design canvas, fix failures one change at a time, and finish with a 3-minute demo.

Students documenting and explaining hands-on work at CIT

What counts as useful evidence?

A Scratch game with a small AI character, an anonymous play log and scene classifier, and a playtest sheet and 3-minute demo.

What should an admissions reader be able to see?

The course runs on MIT Scratch, made by MIT. The student designs and tests features, models, and screens of their own with it. In an application or interview, the student separates the tool they used from their own decisions, results, failed attempts, revisions, and limits.

Useful evidence may include a documented dataset, baseline comparison, model evaluation, error analysis, and a clear record of the student's own decisions.

These names identify who published the open project the course starts from. The evidence an application reads is what the student understood, completed, and can explain.

Where this course's material comes from
  • MITTool used in class

Questions parents search before choosing this course

Is AI + Games: Smart Character Maker a good fit for elementary students in Grades 3-5?

AI + Games: Smart Character Maker is a good fit for students in grades 3-5 who are interested in rules that move game characters and anonymous play logs. CIT offers online or in-person lessons in Apgujeong, Gangnam, Seoul, in one-to-one or small-group formats. Students make a Scratch game with a small AI character, an anonymous play log and scene classifier, and a playtest sheet and 3-minute demo.

Can my child take AI + Games: Smart Character Maker online or in person, one-to-one or in a small group?

Yes. CIT offers online and in-person lessons at its Apgujeong academy in Gangnam, Seoul, with one-to-one and small-group options. A readiness consultation confirms the available format and starting point for the course.

Does my child need prior subject knowledge or coding experience for AI + Games: Smart Character Maker?

Beginners can start with visual tools. Students should be ready to save work and explain a simple choice. Text coding is introduced only when it supports the project.

What will my child make or practice in AI + Games: Smart Character Maker?

The main evidence is a Scratch game with a small AI character, an anonymous play log and scene classifier, and a playtest sheet and 3-minute demo. Students also document decisions, tests, feedback, and limits in age-appropriate language.

How can AI + Games: Smart Character Maker show research understanding in a college application?

The course runs on MIT Scratch, made by MIT. The student designs and tests features, models, and screens of their own with it. In an application or interview, the student separates the tool they used from their own decisions, results, failed attempts, revisions, and limits. Useful evidence may include a documented dataset, baseline comparison, model evaluation, error analysis, and a clear record of the student's own decisions.

How are the schedule and tuition for AI + Games: Smart Character Maker determined?

CIT confirms the student's readiness, goal, location, class size, and current availability before recommending a course plan. The consultation and level check are free; tuition is explained before enrollment.

When should a student start?

There is no fixed intake month. CIT reviews the student's current school term, readiness, and available hours, then names the point in the course where they should begin.

I worried because it was hard to explain to my child why they should learn coding. Being with friends seems to make the classes enjoyable for them.
Parent of a CIT coding studentTranslated from Korean. One family's experience; the same result is not guaranteed.Read more parent feedback

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