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CIT.EXPERIENCE LAB

LONG-TERM ACADEMIC FOUNDATION · 초등

Classroom Choice Controller교실 선택 컨트롤러

Sensory choice and an easy way to undo changes

The course was designed from open research published by Yale, Stanford, and Harvard. Students build the long-term academic foundation a college application later rests on: notice a problem, ask a question, compare two designs, revise, and explain the evidence in their own words.

Course roadmap
Research questionStudent A/B testEvidence and limitsOwn contribution
01 / User and context

A user choosing light, sound, and alert settings

Set up, use, change, and turn off

Sensory and physical experienceAction experienceEmotional experience
02 / Problem

The user cannot change the environment settings directly.

Target experienceSensory choice and an easy way to undo changes

03 / Testable requirements

Turn a need into a clear system promise

  • Name the user and context, then map the full experience.
  • Choose one design variable and a clear test rule.
  • Let the user change settings or turn off an unwanted feature.
04 / Alternatives

One variable, two versions

  • Prototype A: show the information and action directly.
  • Prototype B: test a different sense, order, or feedback style.
05 / Practical test

Check it with the same real task

Give both versions the same safe task. Compare success, time or errors, and a short user rating.

06 / Evidence

Use numbers and user comments

  • At least one action measure
  • Anonymous design or experience rating
  • Accessibility check and an open comment
AB

The chart values are synthetic examples for this course page, not student results.

07 / Redesign

Use the evidence to improve once

Change one feature supported by both the numbers and user comments. Record the before-and-after result and one limit.

08 / Ethics and accessibility

A good score is not the whole experience

Do not guess or manipulate a person's inner state. Use minimal data, clear choices, and an opt-out.

09 / Student output

Experience map, requirements, Prototype A/B, test chart, and before-and-after case study

micro:bitPaper

Limit: A small class pilot is early evidence. Record how people and contexts differ, then name the next question to test.

Course consultation

Turn a student's interest
into an experience project.

We can match the grade, coding experience, and topic to paper, Figma, Scratch, web, Python, or robotics.

Ask about the course