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Your First 3D App

Let's build your first 3D app using the Ursina engine!


Table of contents

This lesson is made up of the following parts:

Part A: Introduction

  • Learning Goals
  • What do you make?
  • Take a look at the code
  • How to Control It

Part B: Understanding the Code

  • Import the library
  • Creating a game window
  • Declare variables
  • Console output
  • Creating a 3D cube
  • Run the game

Part C: A Deeper Understanding

  • What is a library (Library)?
  • What is the Ursina engine?
  • What is an object?

Part D: Quiz and Next Steps

  • Quiz: Check the basic concepts
  • Common mistakes
  • Next step

Run time: about 2 minutes Difficulty: (Beginner)


Part A: Starting with the introduction