Your First 3D App
Let's build your first 3D app using the Ursina engine!
Table of contents
This lesson is made up of the following parts:
Part A: Introduction
- Learning Goals
- What do you make?
- Take a look at the code
- How to Control It
Part B: Understanding the Code
- Import the library
- Creating a game window
- Declare variables
- Console output
- Creating a 3D cube
- Run the game
Part C: A Deeper Understanding
- What is a library (Library)?
- What is the Ursina engine?
- What is an object?
Part D: Quiz and Next Steps
- Quiz: Check the basic concepts
- Common mistakes
- Next step
Run time: about 2 minutes Difficulty: (Beginner)